First digital painting with my Wacom Intuos Pro – Mexican Amy!

Crazy WACOM serial cable with power (For ArtZ II)

In high school I always dreamed of owning one of those fancy drawing tablets. When I graduated and started my years at UNCW, I finally got one. It was a Wacom, and connected via. serial port. It actually had a funny little power jack coming right off the serial port. Very interesting. That was 1995.

Fast-forward to last Christmas. My wife got me (or should I say, let me purchase)  a fancy new Wacom Intuos Pro Wireless. It’s great. Aside from a few bizarre issues with the wireless and interference (which seem to have been resolved), it’s a marvelous device. I can work on my Windows machine in my office, or on the couch with my Macbook Pro.

This is my first real attempt at some digital art with the new device. I spent a lot of time exploring Photoshop’s brushes, as well as being inspired by Aaron Blaise. I started this thing before Christmas, as a funny gift for our secret-Santa gift exchange. I eventually called it “done” a week ago and gave her a framed 13×19″ print. She loved it. Score!

It’s funny how working digitally really tests the ability to master the tools. As non-intuitive as it is, switching brushes, tweaking parameters, and being constantly distracted with things like how pixel opacity affects white (infuriating), I see the potential. I’m not quite there yet, but I still see the day when the tools won’t limit my imagination.

I actually want to give Krita a spin. But, for now, here’s “Mexican Amy”.

Enjoy!
– Sean

The first painting I attempted with my new Wacom Intuos Pro. This is a characterization of my sister-in-law as a Mexican dancer, which she bears no resemblance to in real life.
The first painting I attempted with my new Wacom Intuos Pro. This is a characterization of my sister-in-law as a Mexican dancer, which she bears no resemblance to in real life.

The SketchUp Challenge (2014 SGD Work)

SketchUp, for better or worse, is a modeling package with roots in architecture. Here’s some work I created with it. I’ll reserve my opinions on it, and it’s lack of organic modeling support. Or the lack of a real rendering engine… or it’s poor support for actually dealing with vertices.

Once I learned my way around the software, it didn’t turn out to be so bad, although it still stinks at stuff that other software shines at.

Check out the images below. One of the last assignments was to re-create the first level of DOOM, and render an animated walkthrough. You can see that here: https://www.youtube.com/watch?v=2lLkxFCPwa4

Assembled Closer

Flute - Top view SeanAitken_House SeanAitken_House_Rear Aitken_Fortress Etch-A-Sketch Gutted Potty

Power On

Ever since the dawn of the Internet, when I was “borrowing” my mothers Internet account provided through the university she was attending, I have come to see it for what it is. I’ve always kept a safe distance from being one of those who dumps anything of interest, or anything of disinterest, onto a blog. I guess I’ve finally given in, and resistance is futile! There’s a lot to talk about. Welcome aboard!

… and on the topic of age-old Internet access..

amiga_500

It seems like just yesterday that I was issuing Hayes Command Set instructions to the 14,4000 baud modem on my Amiga 500 attached to a floor-standing TV. Even then, I spent hours learning Turbo Silver on the fantastic Motorola 68000 based workhorse in my living room. What are these “axis” things anyways?

Fast forward.

Thoughts on game development, programming, 3D, and animation